ripperdoc's clinic

A schizofrenic braindump, a stream of cyberpunk, post-cyberpunk, neopunk, futurism and sci-fi items, inspiration for my writing and game design. Usually managed by my trusty auto-posting AI residing in a possum-brain in my kitchen sink.

Go ahead and inject into my brainfeed via Twitter or Tumblr submit. Aslo, go ahead and challenge my AI with a question (warning, it bites).
28 | 5.5.2013 | 1 year ago |


The Remember Me game shows a similarly advanced world as in our NX post-cyberpunk roleplaying game, although memory modifications won’t be in focus. Good inspiration!

oldmanyellsatcloud:

populationgo:

New “Remember Me” Trailer Zooms In On Memories

A new trailer for Capcom and Dontnod Entertainment’s upcoming game Remember Me dives into memories, which are a commodity in the dystopian future of the game. They’re also key to in-game navigating, puzzling, storytelling, and combat.

You’ll play as Nilin, a memory hunter trying to recover her memories and take down her former employer, Memorize. She’s able to enter memories, render them, and look for glitches within them — but the act of changing memories has consequences.

Watch the video for the full details. Remember Me comes out June 4 in North America and June 7 in Europe.

[CapcomUnityVideos YouTube]

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Added it to my Steam wishlist recently; it looks great and has really interesting futuristic ideas that I’m all about.

(Source: populationgo)

3593 | 1.1.2013 | 1 year ago |


ombrophilia:

Remember Me, coming May 2013 from Capcom and Dontnod Entertainment, is a third-person video game starring Nilin, a mixed-race lady, in dystopian Neo-Paris in 2084. Nilin had her memories wiped by her former employer, but will use her skills as a memory hunter to alter her enemies’ memories and restore her own. Exploration and platforming are major parts of the game, so expect Mirror’s Edge-style parkour without Mirror’s Edge’s major failing: Spontaneous gun battles. Combat in the game is entirely hand-to-hand, with no guns, blood, or killing. Instead, players create combos on the fly in the Combo Lab (which touts over 50,000 different combos according to Capcom) and rely on on-screen displays to see how effective they are against an enemy. If you’re not super psyched for this game yet, let me give you a quote from the co-founder of Dontnod:

CVG: Remember Me’s lead character is a mixed-race female, which stands out against the crowd of white male heroes. There’s a sense that publishers attach risk to anything other than white male leads. At any stage in development, did you feel you needed to change the lead character’s appearance?

Jean-Maxime Moris: No, we wanted Nilin to stand out. I think these sort of issues become self-fulfilling prophesies; people saying that only white males sell so then everyone only does white males. If you start believing these things you get your head inside this cold marketing strategy that you cannot get your head around. It becomes a pretty fucking racist and misogynistic way of thinking about lead characters.

To summarize: Remember Me is a third-person cyberpunk dystopian parkour platformer starring a non-sexualized non-white lady who knows 50,000 ways to knock somebody out. Coming May 2013 to PC, XBox 360, and PS3.

Additional reading: How stupid is this industry to only bet on stereotypes?, CVG, Nov 4 2012

(Source: zamielherbei, via star--dork)

2027 | 26.4.2012 | 2 years ago |


Gorgeous cyberpunk vision of Paris, “Dust in Neo" by exphrasis (via surrogateself)

Gorgeous cyberpunk vision of Paris, “Dust in Neo" by exphrasis (via surrogateself)

(Source: surrogateself)

9 | 6.6.2010 | 4 years ago |


[ART] Future Paris (via fantasticworlds and klaatu)

[ART] Future Paris (via fantasticworlds and klaatu)